# -*- coding: utf-8 -*-

# Created on 15/08/2010

# Copyright (C) 2010  Sergio Rodrigo

# This program is free software: you can redistribute it and/or modify
# it under the terms of the GNU General Public License as published by
# the Free Software Foundation, either version 3 of the License, or
# (at your option) any later version.

# This program is distributed in the hope that it will be useful,
# but WITHOUT ANY WARRANTY; without even the implied warranty of
# MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
# GNU General Public License for more details.

# You should have received a copy of the GNU General Public License
# along with this program.  If not, see <http://www.gnu.org/licenses/>.


from core.ColliderDetector import ColliderDetector
from pong.PongBall import *

class PongBallStickCollider(ColliderDetector):
    
    def update(self):
        if self._checkCollision():
            print "colision!"
            self._collisionAction()

            while self._checkCollision():
                self.obj1.executeAction(PONGBALL_MOVE);
    
    def _collisionAction(self):
        self.obj1.executeAction(PONGBALL_REBOUND_STICK)

# eof
